The Big Switch – are we really getting what we think?

Nicholas Carr’s book ‘The Big Switch’ (2008) has a chapter on the changes happening to print and radio media with the increased personalization of the web. As a (good) technology journalist, Carr is up to date and very accessible. I find the issue with Carr’s writing is that he sometimes only gets part of a complex issue across. His article “Is Google making us stupid?” is an example of legitimating emotive opinions rather than reporting more empirically tested ‘data’. He would be aware of perpetuating this kind of Gramscian ‘common sense’ based on his better developed opinions in ‘The Big Switch’. This book has far better grounding but the buzzwords make it too easy to leap to the wrong conclusions. And frankly, the whole internet is a big buzzword!

Carr’s chapter, ‘The Great Unbundling’ about the fall of broadcast media models starts on familiar territory. Unbundling leads to greater opportunity elsewhere! More freedom, more choice! Yay, technology! But if you stick with him, that’s not what he’s leading up to. He believes that the opposite is occuring. This is relevant to Digital Research and Publishing, so I’ve summarised from pp157-167 below:

In 1971, the economist Thomas Schelling performed a simple experiment that had a very surprising result. he was curious about the persistence of extreme racial segregation in the country. He knew that most Americans aren’t racists or bigots, that we’re generally happy to be around people who don’t look or think the same way. However, most of us want to be around people similar to ourselves. He wondered if a slight preference was enough over the long run to influence the makeup of whole neighbourhoods.

He began his experiment by drawing a grid of squares, randomly placing black or white markers in some of the squares. He assumed that all wanted a racially mixed neighbourhood but that if the population of similar neighbours dropped below 50%, then a family would have a tendency to move to the nearest unoccupied square. Schelling continued moving pieces and found that soon the grid was completely segregated into black on one side and white on the other.

In 2005 Schelling received the Nobel Prize in Economics for his insight that small incentives can lead to strikingly polarized results. “Social realities are fashioned not only by the desires of people but also by the action of blind and more or less mechanical forces – in this case forces that can amplify slight and seemingly harmless personal preferences into dramatic and troubling consequences.” said Mark Buchanan, in his book Nexus.

Just as it’s assumed that the internet will promote a rich and diverse culture, its also assumed that it will bring people into greater harmony, that it will breed greater understanding and help ameliorate political and social tensions. On the face o f it, that expectation seems entirely reasonable. After all, the Internet erases the physical boundaries that separate us, allows the free exchange of information about the thoughts and lives of others, and provides and egalitarian forum in which all views can get an airing. This optimistic viewpoint is typified by Nicholas Negroponte, of MIT’s Media Lab and Wired.

Schelling’s experiment calls this view into question. In the real world it is too hard to move away from situations in which we are uncomfortable, to just change jobs, houses or schools. On the internet, it’s easy to change communities. The polarization effect is greatly amplified by the personalization algorithms and filters that are so common on the Internet and that are often working without our knowledge or permission.

For example, our Amazon or NetFlix suggestions in the short term seem to expose us to more new things, but in the longer term, the more we click the more we finetune our search results and narrow the information we see. Google has even developed an ambient audio fingerprinting system to identify what tv or radio you’re listening to in background while you browse and to target your advertizing more thoroughly.

Google’s aim is ‘tranparent personalization’. If they have 100% of your data inside its utility, then you don’t have to ask google for information. Google should know what you want. Google doesn’t seem to have a negative opinion about the possible social cost, but as many will point out, Google is only responding to what WE want. We want personalization that gets rid of the rubbish and only gives us ‘the good stuff’. We love the tools that impose order and homogeneity on the internet’s wild heterogeneity.

Carr provides details of a range of recent studies from various universities which back up this thesis, which I won’t attempt to summarise, relating how the ‘balkanization’ of the internet leads to segmented communities who amplify their own opinions rather than reach broader conciliation. ‘Ideological amplification’ is leading to extremism rather than diversity leading to tolerance. In conclusion, not only will the Internet tend to divide people with different views, it will also tend to magnify the differences. In the long run, this could pose a significant threat to the practice of consensus building at the heart of democracy.

Friedrich Nietzsche disses women

A woman may very well form a friendship with a man, but for this to endure, it must be assisted by a little physical antipathy.
Friedrich Nietzsche

Admiration for a quality or an art can be so strong that it deters us from striving to possess it.
Friedrich Nietzsche

Although I’m specifically looking for Nietzsche’s statements about scientific method, I was interested in his prioritizing of science as the brawn for the philosopher’s brain in the attribution of a hierarchy of values (quote not included here).

The quotes posted here show a serendipitous call and response regarding gender relations, I think. So, rather than having better spectacles (as quoted as his cure for love) to induce the necessary physical antipathy, it would seem that to appreciate a woman’s friendship, it is only necessary to have BETTER BLOODY RESPECT & ADMIRATION!

Feminist Frequency

Right on, sister! However, the issue is not simply the huge number of porn filled misogynistic sites that exist, especially in the technology space. What can be done to combat institutionalised sexist society and gendered technogeek culture?

Lastly, sad but true, most people just say, “yeah, and…?”

Why I Miss bell hooks : Ms Magazine Blog

This one’s for Tina! Why we all miss bell hooks and how we can become as kick ass as her (or perhaps already are!). As the article goes on to say…. “For years, she has courageously taken to the front line and, with her academic sword, deconstructed everyday occurrences as evidence of white supremacist capitalist patriarchy.”

This article was in response to recent overwhelming US public support for a white cop punching a young black woman in the face, in an act for which the young black woman subsequently apologized.

I had the luxury of not asking for more details or getting too upset about it. But I feel ashamed about being silent, when I see the cost imposed on those few who do speak out whenever culturally sanctioned injustices are perpetrated, in which ever country that may be.

Fun and games

Freeplay sounds great… like GameJam. But I want the 3G girl, games, gender version.

SVEDKA – R.U. BOT OR NOT

Did I mention searching for images of bots and finding only pictures of women? Some without any obvious technology. Feminist Frequency has some things to say about the playing out of misogynistic fantasies in the robotics popular culture.

Girls, Gaming, and Gender: Jennifer Jenson IV (pt 2)

And finally, it has been the case for nearly 30 years now that women have not chosen to enter computer science and engineering fields, that they have stayed away from programming courses and careers in computer-based industries, and the fact that so few women are a part of the games industry means that the above two issues persist. This inequity falls on the shoulders, I think, of educators and educational institutions who have (with a few exceptions) not been able to turn the tide of so few women participating in the kinds of secondary and higher education that might lead them to career paths as game designers, and here I don’t mean by assuming that that inequality will be made up through the ‘art production’ side of things. We in education need to examine how it is we teach those subjects and who we encourage and at times actively discourage from those related areas, as well as actively promote programs of the kind that we are participating in like the 3G Summit, as at the very least, for a short period of time, it puts girls roles chances are they might not have experience before.

The dearth of women in technology can not be said often enough. This stagnation, if not decrease, has been measured for 30 years now. Theoretically at least, women in general have improved their overall position of power and wealth during that time. That makes the lack of movement in this particular area very interesting. Next question though is tricky. Where to from here?

Girls, Gaming, and Gender: Jennifer Jenson IV (pt 1)

July 10, 2010

Girls, Gaming, and Gender: An Interview with Game Designer and Researcher Jennifer Jenson (Part One)

A few weeks ago, I received an email from Mindy Faber, the co-organizer of The 3G Summit: The Future of Girls, Gaming and Gender which she described to me as “a visionary 4-day initiative that brings 50 urban teenage girls together with five leading women game designers and scholars for intensive dialogue, inquiry, game-play, and mentorship. It is organized by Open Youth Networks, Interactive Arts and Media and The Institute for Study of Women and Gender in Arts and Media at Columbia College.” The designers involved with the event look like a who’s who of women who have been doing cutting edge thinking about gender and games and who have also been demonstrating the potentials for developing alternative models of game and play (including two associated with the University of Southern California):

    via Feminist Frequency, via Kathy Cleland – this is a great post and finally! someone is noticing things like the conflation of girl behaviour and novice behaviour in studies. Also of great interest to me, having just been reading the debunking of Levitt’s ‘access to abortion post Roe v Wade caused big drop in crime in US’ by Kahane, who did a large international follow up which found no correlation between abortion access and crime rate.

    What Kahane found was a significant drop in crime round about the same time in many other countries. Larry Katz, a labor economist, suggests that the proliferation of video games at that time as a low cost activity for youth of criminal potential may be responsible for drop in crime rates.

    Maslow’s Hierarchy of Robot Needs

    via rosiefuture, tiphereth:

    i just want to know what robot food is?

    Emmeline Pankhurst – Wikipedia, the free encyclopedia

    Emmeline Pankhurst (c. 1913)

    Emmeline Pankhurst raised her daughters to help her fight for women’s rights. This included jail time, bombing, arson and hunger strikes. This is a story worth a tv series!

    I’ve finally watched Deadwood after hearing so many rave reviews from friends and have to say I found it disappointingly wordy, almost whiny, although I’m enjoying Calamity Jane. I’m only 2 eps into season 1 though.
    Mad Men is returning to small screen tonight and that’s another show I’ve rather enjoyed at times. If neither Deadwood or Mad Men suffice an evening without World of Warcraft, then I can always watch the next episode of the Guild.